1. It Shows That Fighting Isn't Always The Answer.
There are plenty of different options in the game, but I've found by far that the pacifist route has the best and most satisfying ending.
2. They Have a Character With Depression
We all know it's good to have representation, and this we a nice way of including mental illnesses into a video game. If you take the pacifist route, you get to spend some time with the Napstablook himself, and it really opens my eyes to how people with depression may feel.
3.I Have Learned To Be Wary of Strangers
Just because they look nice, doesn't mean they are good. Just because they look bad doesn't mean they are evil. Nice is different then good.
4.It Showed That You Don't Have to Be Serious.
Sometimes you need to break the tension with a joke-or multiple jokes. Sometimes a skeleTON of jokes.
5. It Encouraged Me To Keep Going.
Even when I was at the most frustrated, this game helped fill me with enough 'DETERMINATION' to follow through.
In the end this game was a wonderful addition to my video game collection, and a nice feeling of love, acceptance, and laughter to my memories.
Thank You, Toby Fox, for all that you've shown me within one simple game.