Different Roles Enacted By Players While Playing a Quest in Escape Room
An escape room is an immersive experience that encourages problem-solving, cooperation, and the gathering of clues to complete a task. They're usually psychological traits and learning abilities that provide a fantastic gaming experience. Escape rooms also provide players with educationally enriching scenarios that leave them feeling cheerful, intelligent, and satisfied.
The Paranoia Quest – Escape the Room is the first escape room Atlanta with movie-set props, original background sound, and music. You can touch, move and see any prop in the game. They opened in 2015, and now they have 4 rooms with 200 puzzles and riddles in total.
You’ll have to work together if you want to escape from a quest as the time is ending and you're facing challenges with the task. Once you've assembled your team, the key to success is to have a diverse, well-balanced, and compatible lineup. Every type of escape room player contributes something unique to the team, so it's a good idea to figure out where everyone's strengths lie.
We have gathered a few common roles that have been observed in every game, let’s see which one is yours –
The Leader/Knight
If you love positively taking control, you can be the leader of the group. You'll be a delegate, a leader, and a mediator in one game. You are the one who ensures that everyone is on track and moves together. You'll put an end to any differences of opinion, and you'll always be the voice of reason. The game will not function without you to delegate and arbitrate any disputes.
The Explorer/Scavenger
He/she is someone who navigates back and forth throughout the room with wide eyes and a focused mindset, discovering details and things that others might overlook. This type of escape room player is good at seeing stuff that is missed by many, and they're frequently the first to discover the clues. Fearless and inquisitive, they'll move into any hidden doors or new pathways that other gamers might be wary of. The only disadvantage with this player is the rush to reach other places before viewing everything in the first.
The Silent Solver/Wallflower
The Wallflower is the team's silent hidden weapon. While the rest of the team works on determination puzzles, the Wallflower might not say anything. As the Wallflower, you're more than happy to take a step back and look at the bigger picture. You look with your eyes, not your hands, and you connect the dots in your thoughts, coming up with feasible solutions based on your knowledge and the elimination approach.
The Communicator/Olympian
The Communicator is least concerned with solving riddles or looking for clues. This player is the voice of the group. Silence can kill the game if people don’t communicate with each other. By being a communicator, you’re able to bridge the gap between two silent players. You send through the message and keep everyone talking so that the puzzles are solved faster.
Every player has a role in the game. Even the one, who was forced to join because the team was short of players, has some part to handle. If you’re interested in knowing what role you play best, then join a quest today.