The University Dean makes The Virtual reality (VR) again sensation, after publishing research report “University Dean Believes Virtual Reality Can Be Used to Fight Addiction, Hopefully VR will be used for therapy cases in the near future.”
In the 21st century the inventor and engineers able to generate a computer generated scenario that makes it possible to experience anything, anywhere, anytime, through Virtual Reality (VR). Even, with the game controller or haptic systems, VR systems able to transmit the vibrations and other sensations to the user.
The Haptic techniques use to control virtual objects in Virtual world by recreating the sense of touch by applying forces, vibrations, or motions to the user, as well as for enhancing the performance of remote control of machines and devices.
Virtual Environment Mainly used in Medical, gaming, and military training program. A top notch virtual development company added that the VR development can be used for gaming, marketing, entertainment, education, engineering, fashion, training, art, simulation and many more disciplines.
Mainly Virtual reality used for….
· The Recreation (simulation) of a real environment, mainly for training and education purpose, for example, in Army Training program or in medical colleges.
· For develop a virtual environment for gaming industries or for interactive story.
Virtual Reality in 2018
Here, it is must to mention a report published by Zion Market Research, the report valuation the global VR (Virtual Reality) market by more than $26 Billion by the end of 2022.
It’s not a hidden secret that the VR is going to change the scenario in the year 2018; it has the ability to change marketing, shopping, and education fully. Let see how?
Going Well Beyond Sound and Vision
Yes!!! Be ready to However, serious progress is being made in involving our other senses in the immersive VR, with VR applications across a range of industries such as travel, gaming, fashion.
V-Commerce
Yes! It is Virtual commerce the next avatar of e-commerce. With the Virtual Reality environment, consumers will be checked how he/she will look in whatever clothes the costumers want, checking the size, style etc; this will help to take decision to make purchases.
Even, before buy the flower burke, with different sensory devices you can smell the flower virtually. That’s great. Is Not?
Undoubtedly VR will play a vital role in the future of retail. A lot more 3D experiences would be employed to engage customers and retain their attention.
Why is Unity so popular for VR?
Not a single reason behind the popularity of Unity, and one major reason is that the Unity wrote in a C# programming language. And the C# language heavily utilized by the gaming developers who already dominate the market… Additional reasons list below
· Surprisingly but It has a free version for individuals
· It is flexible so easily able to be easily modified to respond to altered circumstances
· It is a cross-platform engine
· There is only 1 competitor (UE)
· Awesome interface for developers (and non-devs too)
· It’s one of the two commercially available 3D engines that provide great features and also a great support for VR development.
Finally, the Unity is still popular for virtual Reality, because of Unity supports many different operating systems, is fairly easy to use, and works really well.
It almost works too well, sometimes with the asset store pushing people to create low quality stuff using it.
And, undoubtedly the VR is going to set new goals and invention in 2018.