Microtransactions And Greed Are Ruining The Gaming Industry

Microtransactions And Greed Are Ruining The Gaming Industry

The standard $60 for a game is enough.
251
views

Video games have been changing and getting better every decade. Games like “Pong” and “Space Invaders” originally dominated the gaming industry, but now games like “Call of Duty” and “Destiny” lead most gamers. While the graphics and stories have gotten better as time goes on, the problem that arises is the greed of the gaming industry. The standard sixty dollars for a game that we are used to is slowly drifting away. For most new releases, there is a sixty-dollar choice, an eighty-dollar choice, and a hundred-dollar choice. The game developers claim that it makes sense to pay an extra twenty or forty dollars for better editions or loot.

This leads to the greed part.

Microtransactions are becoming more and more noticeable in every game we buy. Whether it’s “Overwatch”, “Call of Duty”, or “Destiny”, all of these new games allow you to buy extra in-game loot that can give your character extra accessories or cool looks. While they claim that it’s all in good fun, it is totally a way to steal extra money from gamers.

Game developers know and understand that microtransactions are a great way to make extra money. They also know that most of their player base is under the age of twenty-one, which means most of their fan base doesn’t have to pay bills and has extra money to burn on in-game transactions. While microtransactions aren’t needed in most games, game developers find a way to make you feel like you need them.

Take “Rainbow Six Siege” for example. While you don’t need to buy the in-game characters that come out every year, they practically force you to buy them because you would have to play the game for hundreds of hours to collect enough in-game credits. These characters make you better and are a huge advantage in the game, so putting up a paywall is unfair because we have already paid the full price of the game.

Let’s look at “Overwatch” next. This game doesn’t force you to buy loot boxes for new skins or emotes, but if you want that one skin for that one event, get ready to lose all the money in your wallet. They don’t give you enough opportunities for loot boxes by just playing, so most people spend extra money on the side to get what they want. Don’t even get me started about the "Overwatch League" skins that they just included in the game. If you wanted to buy every skin from the twelve teams included, you would need to spend $1,372.80. How unbelievable is that? It is $5 per skin with hundreds of skins.

The paywall in video games is starting to ruin the industry. I miss the days where I would spend my initial sixty dollars on a new game, and get all the content it offers. None of that paying extra for more in-game stuff! Game developers just want more money in their pockets and will continue to abuse microtransactions until the community says something back. Making in-game skins are almost free, so charging us for them is ridiculous.

Cover Image Credit: Jeshoots

Popular Right Now

Does Technology Make Us More Alone?

Technology -- we all love it and we all use it, but how is it affecting us?
70083
views

In this day and age, it is near impossible to do anything without the use of technology. You can pay your bills, manage your bank accounts and even chat with a customer service representative all with the use of your smartphone.

Is the use of technology starting to take away from our person-to-person interaction? Think about how often you grab your smartphone or tablet and text your friends instead of picking up the phone to call them or, better yet, making plans to hang out in person.

Technology is supposed to make us feel more connected by allowing us to stay in touch with our friends by using social media sites such as Facebook or Twitter and of course, texting. But are our smartphones getting in the way of socializing? Does technology make us feel more alone?

There is a term that is commonly used, "FOMO" –– short for "fear of missing out." Yes, this is a real thing. If for some crazy reason you don't check your Twitter or Facebook news feed every 10 minutes are you really missing out?

The fact that we have become so dependent on knowing exactly what is going on in other people's lives is sad. We should be focusing on our own lives and our own interactions and relationships with people.

Technology is making us more alone because instead of interacting with our friends in person, we are dependent on using our phones or tablets. We start to compare ourselves and our lives to others because of how many likes we get on our Instagram photos.

We are forgetting how to use our basic communication skills because we aren't interacting with each other, anymore. We are too busy with our noses in our phones. Young kids are dependent on a tablet to keep them entertained rather than playing with toys. That is not how I want my children to grow up.

As a society, we will start to become very lonely people if we don't start making changes. We are ruining personal relationships because of the addiction to our smartphones and checking our social media sites every five minutes.

It's time for us to own our mistakes and start to change. Next time you reach for your phone, stop yourself. When you are with your friends, ignore your phone and enjoy the company of your loved ones around you.

Technology is a great thing, but it is also going to be the thing that tears us apart as a society if we don't make changes on how dependent we are on it.

Cover Image Credit: NewsOK

Related Content

Connect with a generation
of new voices.

We are students, thinkers, influencers, and communities sharing our ideas with the world. Join our platform to create and discover content that actually matters to you.

Learn more Start Creating

Calling Video Games An 'Addiction' Is Just Another Way For People To Look Down On Gamers

Just another way for the world to look down on video games.

51
views

Video games have transcended generations since its birth back in 1958 with the game Pong. It has been a pass time and a getaway for some from the realities of this world. Video games have given boundless creativity and have brought to life, figuratively speaking, our whimsical fantasies. We are able to recreate, rewrite, or replay history with video games. It enables us to coordinate with our brain and our hands to show your skills with the sticks (go watch the EVO fighting championships for "Street Fighter 4" and you'll know what I'm talking about).

There is a new breed of athlete (though not physically inclined, but mentally empowered) that are arising from video games. Everyone wants to see the best of the best in anything. Whether is in bowling, chess, wood splitting, or video games. We want to know who is better. The world of video games and even broader, games, in general, settle those disputes.

Now, all of a sudden video gaming is an addiction?

If gaming can be classified as an addiction then everything can be classified as an addiction. Cause essentially life is a game itself (That's just me being salty, but really it's not an addiction). I think that the minority of "addiction prone" gamers messes it up for the majority of gamers. I used gaming as a way to stay off the streets and found friends who shared the same ideology. It just so happen to be that the safest place we could all meet up was in a Call of Duty lobby. We laughed and shared stories and antagonized each other as if we were siblings. To this day I keep in touch with those guys cause that was a brotherhood we built. You are still interacting with real human beings. In a more para-social way though.

For someone to say that gaming is an addiction has not experienced real gaming. And real gaming is not a raging 13-year-old who is mad about not being able to crack the top 50 when he plays "Fortnite." Real gaming is when you are immersed in the game like you would be in a movie. It has its own characters and plots. It allows you to choose your destiny and become something that you couldn't in real life.

Gaming is not an addiction. To say it is an addiction is pushing the narrative that being a gamer can lead to a disease. That is something that is simply not true.

And I am living proof.

Related Content

Facebook Comments