​How to Deal With Being Salty (And Salty Players)

​How to Deal With Being Salty (And Salty Players)

Losing sucks, but how do you respond to it?
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You and your opponents agree to playing a more casual game of EDH. The problem is that you each have different ideas of what that means. You and one of your opponents both decide to take a one hand land; it’s casual after all, who really cares. Turn four rolls around and the third player combos off, winning the game. Wait, what?

Step 1: Relax.

Magic is just a game. You do not have to win every single game you play. Sometimes you just get curb stomped for what feels like no reason. Whether it be the example above, or three players are all ganging up on you, it happens. Just let it slide this time, everyone makes mistakes. Maybe they didn’t intend to gang up on you, maybe they all just benefited from swinging at you. Give them the benefit of the doubt, just assume that it was a fluke. Evaluate the board: what did they all stand to gain from attacking you? Play a second round, maybe you just lost. Don’t blame other players for an occasional loss, everyone wants to win. Don’t forget that. EDH isn’t a game for you to just win, it’s a game to play and have all players have a chance at winning. Does it happen again in the second round? If the opponents make it clear that they get no benefit from swinging at you, and are just doing it because they want to swing at you, I’d suggest finding a different group to play with. They either don’t like you, your play style, or your deck. It happens, sometimes play groups just have some sour grapes you need to avoid.

“But Kyle, you didn’t address the situation you started the article with!”

Yeah, I did that on purpose. With everything I’ve mentioned so far, what do you think the issue was? The answer is actually nothing I’ve said so far. The deck he played was the only one he owned. The player who started with one land and I both had the same idea of casual: casual means playing a powered down deck to string out the game and kill time. The third player only owned one deck; it was casual to him because he hadn’t streamlined it yet. It was a combination of a good hand, no responses from me and the other player, and seeing a combo that he hadn’t found before that let him steal the game. Spoiler alert: shit happens.

Step 2: Leave that game at the table

I’m going to say this as bluntly as possible: don’t ever bring feelings from a past game into the current one. That’s about as impolite as it comes. Now this is a bit more extreme of an example, but picture things from the opposite perspective. Imagine you’re at prerelease, round 3, and your opponent throws their box down on the table. They give a stern “hello” and toss the dice for play. How do you respond to that? You don’t, you just play and hope they calm down. Two outcomes are possible. One, you lose. They might cheer up a little, but you can tell that it didn’t really change how they feel about the previous game. Two, you win or the game ends in a draw. Now that person has lost two rounds in a row. If they weren’t angry before, they definitely are now. Will you remember that game as a highlight of the night? Of course not, you couldn’t interact with your opponent, you couldn’t have fun, you couldn’t enjoy Magic together. I’ll be honest, one of my favorite memories is when my opponent and I sang a piece of a song together. We were both tired, we weren’t in the right mind set, but we had fun! That’s the important part of Magic, is enjoying the game. When your games are done, you need to leave your emotions at the table and move to the next match. Magic is just a game, there’s no need to get angry at other people for the outcome.

Step 3: Cool off if you need it

If something happened that really pissed you off, chill out. Don’t think that just because I’m writing this it means I don’t get mad at Magic, in fact it’s quite the opposite. Sometimes I do get angry with the games; when I get teamed up on or someone rubs me the wrong way, I can get pissy. But I’ve learned how to deal with those emotions. I go talk to the person running the register for a bit, tell them what happened, drink a soda, or maybe open a back. I get my mind off the game, and I’ll play another round, fresh. I understand that this doesn’t always work for everyone, so find something that does work for you. I’ll be honest, sometimes even doing everything I’ve mentioned doesn’t work. At that point, I take a break from playing. Sit out for twenty minutes or so; fume until you feel stupid for being mad. There’s no reason to ruin someone else’s day just because you’ve had a bad one.

Hopefully some of these tips will help you keep your cool after games. I didn’t really talk about how to act during a game when you get salty, but that’s because usually when someone gets salty, they don’t want to be told they’re salty, or they’re too salty to realize they’re salty. It’s really hard to act proactively when you’re getting mad, so I’d rather people focus on the reactive side of things. I’d rather everyone try to fix things afterwards and succeed than try to fix things during and fail. One final note on getting salty during a game: if you feel you went a little to far, apologize. Toughen up, get over your embarrassment, and apologize.

Now, what do you do when someone else gets salty? The quick answer is nothing. Don’t tell them they’re getting mad, because that will just make things worse. Have you ever been told to calm down when you get angry? People tend to act defensively when they’re upset because they feel as though their emotions are justified, so when someone says to calm down, it’s almost like being told that the way you’re feeling is wrong. As true as that can be sometimes, just let people cool off on their own accord. If they need to step away for a bit, let them. If they need to vent, let them. Just like the guidelines above, don’t get mad too.

I recently had a match where someone scooped and stormed off because they hand peeked and saw a card they didn’t like (to this day I don’t know what it was), and we were all a little surprised by this. No one else saw reason for him to do that, and I joked about it, but looking back now I understand why he did it. If his emotions were getting the best of him, he did the right thing by leaving. That’s the kind of self-control that keeps things from getting out of hands. He felt as if he needed to remove himself from the situation to keep things from escalating, and it takes a big person to do that.

If anything, I hope you can come away from reading this with a little more insight into how you react to things that happen in the game. Now that these steps have been pointed out, I hope that you can see yourself getting mad when you’re playing a game; knowing when it happens is the first step to becoming a better player. Remember, letting your emotions control your game play is the easiest way to make mistakes and lose. If winning is what is important to you, keep a level head. If you don’t mind losing and it’s players that get the best of you, then try to avoid them, or learn how to tune out the things you don’t like.

Cover Image Credit: Kyle Siegl

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What Your Hogwarts House Says About You

Get yourself sorted and find out where you belong in the world of witchcraft and wizardry.
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Sorting at Hogwarts is a big deal. Being sorted into a house is essentially being placed into a family while you are away from home learning about witchcraft and wizardry. Your house is made up of the people you will live with, go to classes with, play Quidditch with and everything in between. You basically spend 24/7 with them. Your Hogwarts house is your home away from home.

When you get sorted into a house, it is based on your personality traits. The people in your house are typically like-minded people who display the same characteristics as you.

When you’re a first year at Hogwarts, the minute you set foot in the castle you are swept into the Great Hall to have the ancient Sorting Hat placed on your head. This Sorting Hat decides which “family” you’ll be spending your seven years with.

For some, it is very obvious which house they will be in, due to certain personality traits they possess. For others, they may exemplify traits that fit a multitude of houses and are uncertain where they may end up.

To find out where you belong, you can take the official "Harry Potter" Sorting Hat quiz at Pottermore.com. For all you muggles out there, these are the characteristics that the houses possess and what your house says about you:

Gryffindor: The house of the brave, loyal, courageous, adventurous, daring and chivalrous. Those who stand up for others are typically Gryffindors. Brave-hearted is the most well-known Gryffindor characteristic, and Gryffindors are also known for having a lot of nerve.

Gryffindors are people who hold a multitude of qualities alongside the ones listed, making them a very well-rounded house. People who are Gryffindors are often people who could fit nicely into another house but choose to tell the sorting hat they want Gryffindor (there's that bravery). "Do what is right" is the motto Gryffindors go by.

Being a Gryffindor means that you're probably the adventurous and courageous friend, and you are usually known for doing what is right.

Ravenclaw: The house is known for their wisdom, intelligence, creativity, cleverness and knowledge. Those who value brains over brawn can be found here. Ravenclaws often tend to be quite quirky as well. "Do what is wise" is the motto they strive to follow.

Though Ravenclaws can be know-it-alls sometimes, they most likely do know what the wisest decision is.

If you are known for being the quirky friend, the smartest in the group or just great at making wise decisions, you're definitely a Ravenclaw.

Hufflepuff: This house values hard work, dedication, fair play, patience, and loyalty. Hufflepuff’s are known for being just and true. "Do what is nice" is their motto.

Hufflepuff is known as the “nice house” and believes strongly in sparing peoples feelings and being kind. This is not to say that Hufflepuffs aren't smart or courageous. Hufflepuffs just enjoy making others happy and tend to be more patient towards people.

If you ever find that you are too nice for your own good and cannot bear to hurt someone’s feelings, congratulations, you are a Hufflepuff.

Slytherin: This is the house of the cunning, prideful, resourceful, ambitious, intelligent, and determined. Slytherin's love to be in charge and crave leadership. "Do what is necessary" is the motto of this house.

Slytherin is a fairly well-rounded house, similar to the other houses. They are loyal to those that are loyal to them just as Gryffindors are and are intelligent as Ravenclaws.

Slytherin house as a whole is not evil, despite how many dark wizards come out of this house. That is merely based on the choices of those wizards (so if your friend is a Slytherin, don’t judge, it doesn’t mean they are mean people). Slytherins do, however, have a tendency to be arrogant or prideful. This is most likely due to the fact that everyone in Slytherin is exceedingly proud to be there.

What Hogwarts house you’re in says a lot about the person you are, the traits you possess and how you may act in some situations. But in the end, your house is really just your home that is always there for you. Always.


Cover Image Credit: Warner Bros Pictures

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'Pride' Is The Pride and Prejudice Remix For Brooklyn Natives

A modern day Jane Austen adaptation set in Bushwick, Brooklyn

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"Pride" by Ibi Zoboi is a modern adaptation of the novel "Pride and Prejudice" by Jane Austen. Since it is a shorter book than the original, some scenes were not adapted and the sequences of events are sped up and pushed together a little bit.

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Zuri also gets to meet the fan-favorite in every adaptation, the Georgiana character, while on a trip to DC. Knowing that it's Zuri's dream to attend historically black college Howard University, Janae buys her a bus ticket so she can take a tour there. After her tour, she runs into Darius at a cafe, who is in DC visiting his sister Georgie, who interns there. Zuri immediately likes Georgie and thinks that she would fit in with her and her sisters, and Georgie invites Zuri to have dinner with them and their grandmother.

In "Pride", Catherine de Burgh takes the form of Darcy's grandmother, who is snobby and doesn't hide her dislike for Zuri after learning where she is from. Zuri leaves the dinner early after telling the grandmother off, and Darius offers to drive her back to Bushwick, rather than have her take the late bus. During the drive home they talk and get to know each other, and Zuri finds that she might like him more than she thought.

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